2016
I've always found that rotoscoping is really interesting looking, it has a unique style to it and you don't even need to be good at drawing so it's perfect for people like me. It is my first attempt with that type of animation. I used paint.net for every drawing and you can tell by the low frame rate that I was really lazy. I then put every picture in a montage software.
2017
My second attempt at rotoscoping a video. I really improved from my first attempt with a more stylised animation, a better framerate, sound effects, etc...
I decided to make it a lot more stylized so that it would add something more to original video. It also shows my love for putting references compared to the first one with the ending.
I'm a lot more proud of this one compared to the previous one.
2018
My first full-length stop motion project. It was for a school project but I really got invested in making something I like.
To create the animation I had to do draw each movement on paper and cut them out. I was heavily inspired by the first episode of South Park for te animation style.
While I'm not entirely satisfied with the final result, I still think it was a good first attempt at stop motion.
2018
This is a school project that I had the honor to make, the task was to create an event video. Being a lone traveler, I couldn't record reactions of people during my trip so instead I focused entirelly on the city. I had to do a lot of work on the rythmn and the pacing which was helped by music that I don't actually have the rights to.
2018
This is another school project but for this one I had to interview someone, not knowing who to interview I decided to get weird with it. I have to admit the whole video is flawed but I think that it adds to the overall feel I was going for of a lost vhs tape of some weird show.
2019
This is the first video I made that revolves around creating motion design. It was a project for school that we had to finish in a very limited time.
I was mostly inspired by the bumpers that air on the channel Adult Swim. The first part is also mainly inspired by Japanese shoot-them-up. I had to create a lot of images in pixel art and in photoshop.
It was a lot of fun to create because I was left a lot of liberties for this project.
2019
This is a CGI animated video I made for a class project by using 3Ds Max for the modeling and the animation. I used a storyboard as well as a moodboard in order to gather inspiration on what the sort would be about and what it would look like. I ended up making a short about 2 robots playing baseball
2019
The video that I made during my internship being 30 minute long and filled with footage of people who didn’t agree for an online use of their likeness, I can only show you a screenshot and describe the process of making that video.
First of all, I had to gather a lot of footage of the different events and activities at the association throughout a few months. It improved my skills at asking people to record them and ask them question for a small interview. After collecting all the footage and data I needed I did the montage for the video with premiere and after effects for some statistics.
Toward the end of making the video, I did a lot of back and forth with my boss to check if she liked what I did or if I needed to make modifications.
It was my first experience at making a professional video, looking back at it I can see a few flaws here and there although I did receive a lot of positive feedback after showing the video during the meeting. Overall it was a pretty good first experience
2019
This is a group project for school I worked on that's around the H2PTM conferences that took place at my university, I did most of the directing, editing and filming with the exception of the motion design at the end.
2021
Hike AR is a fictional product that I created for a class about innovative ideas and how to pitch them. The concept of those glasses is that they would allow you to make a game out of running, skateboarding or riding your bike by giving the user an HUD (heads up display).
The second part of the class was then to create a proof of concept trailer for potential investors. I decided that in order to distinguish myself from the rest of the competition I would use animation.
I chose rotoscopie specifically because it had a meaning within the video. The moment the user touches the glasses, he becomes a player within real life so that’s why he becomes rotoscoped.
So in order to make the video I had to storyboard, record, animate and edit. I used EBSynth to animate the rotoscoped parts more easily and more efficiently. This software creates in-between frames between given keyframes with a given video and the reference keyframe. I had to tinker a lot and fix some of the generated frames. Although, some sections had to be done entirely by hand because the movements were too fast for the software.